All messages are sent through port 1 and contain the following payload:
Offset | Size | Description |
---|---|---|
0x0 | 4 | 0 = request, 1 = response |
0x4 | 4 | Padding (always 0) |
0x8 | 8 | System time (OSGetSystemTime on Wii U, nn::os::GetSystemTick on Switch) |
All messages are sent through port 1 and contain the following payload:
Offset | Size | Description |
---|---|---|
0x0 | 4 | 0 = request, 1 = response |
0x4 | 4 | Padding (always 0) |
0x8 | 8 | System time (OSGetSystemTime on Wii U, nn::os::GetSystemTick on Switch) |
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