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Persistent Store (24)

This protocol is implemented on Nintendo game servers, but never used by games.

Methods

(1) FindByGroup

Request

TypeName
Uint32uiGroup

Response

TypeName
List<String>lstTags

(2) InsertItem

Request

TypeName
Uint32uiGroup
StringstrTag
BufferbufData
BoolbReplace

Response

TypeName
BoolbResult

(3) RemoveItem

Request

TypeName
Uint32uiGroup
StringstrTag

Response

TypeName
BoolbResult

(4) GetItem

Request

TypeName
Uint32uiGroup
StringstrTag

Response

TypeName
BufferbufData
BoolbResult

(5) InsertCustomItem

Request

TypeName
Uint32uiGroup
StringstrTag
DatahData
BoolbReplace

Response

This method does not return anything.

(6) GetCustomItem

Request

TypeName
Uint32uiGroup
StringstrTag

Response

TypeName
DatahData

(7) FindItemsBySQLQuery

Request

TypeName
Uint32uiGroup
StringstrTag
StringstrQuery

Response

TypeName
List<Data>lstData
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