Home docs pia protocols Clock (clones)
Post

Clock (clones)

The clock protocol provides a game-specific clock that is synchronized across all stations in the mesh. The speed at which the clock advances is controlled by the game. When a station wants to synchronize its clock, it sends a request to the station with the lowest index in the mesh. This is not necessarily the host.

OffsetSizeDescription
0x010 = request, 1 = response
0x11Sequence id
0x28Request clock value
0xA8Response clock value
Contents